Now, that doesn’t mean you should be afraid. CDProjekt isn’t the kind of developer that’s willing to compromise its vision of what their game should be just to optimize everyone’s frame rates. ![]() When The Witcher 2 was released in 2011 it pushed hardware to the absolute limit, with the average build sprinting to keep up even on medium settings. If you’re running a slightly outdated PC you’re well aware of the beast we’re referring to: a monster called hardware requirements. With The Witcher 3: Wild Hunt set for a mid-May release it seems like an appropriate time to talk about the scariest monster you’ll encounter in CDProjekt’s new game.
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